Yesterday was day 2 of our full day of tech and things really began to go smoothly. There are many, many cues that feature automation, and as many of us know, any time there is moving scenery (or projections!) in a play or musical, those details tend to take time to make right, so patience is certainly a virtue. Another one of the amazing aspects about a show this scale is the speed with which changes can, and are made. A decision to alter a prop or a scenic unit can be made at 3:00 pm on day one, and by 12:00 pm on day two, the new item is often there. There really is no time wasted when it comes to sharing and incorporating new ideas.
I've also noticed something yesterday that may be interesting and worth sharing. No detail is too small to be concerned with, and no idea is too large to consider. What I mean is this. We were working on a particularly short scene - 2 lines, in fact - and it featured a couple of chairs, a small cocktail table, two cocktails, and a practical lamp used in the scene. When the wagon carrying all of the set items arrived for the scene, (the first time all of us had seen the set piece) there was a discussion regarding the "look" of the set pieces all the way down to the cocktails that were going to be featured in the scene.
When the prop artist began to talk about the choices she made, they were all based on the dramaturgy of the show - everything discussed was based on the story and made to enhance and support the characters and that particular moment. Eventually, some minor adjustments (trim details, new cocktails, and scaling down the chairs a bit) were made to help the set pieces "live" in the world of the moment better. The changes were small, by most accounts, but absolutely necessary to bring them into the vocabulary of the rest of the design.
Seemingly every decision, no matter how big or small, seems to always go back to the script, the story, and the vocabulary that has been established for this exact environment. This may seem absolutely obvious, but all too often, decisions are made that are rooted in reasons other than "the story" or the agreed upon design vocabulary.
The other scary and exciting aspect is time. It may seem like 2 weeks to tech a show is a long time (compared to some regional theatres and most academic situations where one week is the norm) but, with everything that goes on in a show this size, every minute is being used - and used efficiently.
Day three starts for the crew (who are amazing!) today at 8:00 am and we take the stage for more tech at 1:00 pm. More to come. . .